IDEAS & SUGGESTIONS: Sets, Characters, Packs etc..

Builds & Discussions
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2415
Cario Station

Includes:
Figures:
x1 Miranda Keyes (White suit)
x1 Master Guns
x2 Marines (White suit)
x2 Regular Marines (Halo 2 version)

x2 Grunts (Halo 2)
x2 Elites (Halo 2)
x1 Jackal (Halo 2)
x1 Elite Ranger (Halo 2)

Weapons:
x2 U.N.S.C. SMG
x2 U.N.S.C. Battle Rifle
x1 U.N.S.C. Shotgun
x1 U.N.S.C. Magnum

x1 Covenant Carbine
x1 Jackal Sheild
x2 Plasma Pistol
x2 Needler
x1 Plasma Rifle

Terrain/Other:
A section of one of the "plazas" that are in The Cario
Covenant "Nuke"
Features of Terrain:
Clear pole for posing Elite Ranger
Exploding Door for Covenant to break down

Tell me what you think or what changes could be made!
Unfortunately, there are too many figures for a realistic MCX set.

Don't get me wrong, I'd love to have that many figures, but MCX just doesn't put that many in a set with that much terrain.

I'd merge one of the elites into the Elite ranger, and scrap one of the Halo 2 marines.


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844
Blood Gultch base.
With swappable red and blue pieces! Use red and make Sarge proud!

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2304
I will repeat:

Troop pack: Yap Yap’s Heavy Grunt Squad:


Make a new mold that resembles halo 2 heavy grunts, two with needlers and two with fuel rod cannons.

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2304
Cario Station

Includes:
Figures:
x1 Miranda Keyes (White suit)
x1 Master Guns
x2 Marines (White suit)
x2 Regular Marines (Halo 2 version)

x2 Grunts (Halo 2)
x2 Elites (Halo 2)
x1 Jackal (Halo 2)
x1 Elite Ranger (Halo 2)

Weapons:
x2 U.N.S.C. SMG
x2 U.N.S.C. Battle Rifle
x1 U.N.S.C. Shotgun
x1 U.N.S.C. Magnum

x1 Covenant Carbine
x1 Jackal Sheild
x2 Plasma Pistol
x2 Needler
x1 Plasma Rifle

Terrain/Other:
A section of one of the "plazas" that are in The Cario
Covenant "Nuke"
Features of Terrain:
Clear pole for posing Elite Ranger
Exploding Door for Covenant to break down

Tell me what you think or what changes could be made!
I came up with a smaller version of that set.

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2
The problem with making the figures bigger would be that they would no linger be compatible with vehicles such as Warthogs.
I am actually working on a warthog that fixes this issue and would allow figures that are 3 blocks taller than normal figures as long as they are the same width as a normal mega construx figure.


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