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About the project
This character was originally conceived as the leader of a covenant splinter faction so the armor isn't meant to be anything specific, rather a blend of previous design elements. The armor was modeled after Halo Reach's elite general, but also has elements of the Halo CE/2 helmet and Halo 3 assault armor and is painted in Halo CE/2 zealot colors. I scratch built the helmet and the pauldrons were cast from the elite general figure from the 2012 drop pod and modified to be removable. The last picture shows what I started with and where I ended up.